SynthesisVR – Version 3.12 Changelog
Web Administration:
- New: Google Calendar support
- New: Checkfront support – https://lbvr.net/knowledge-base/checkfront-integration/
- New: MailChimp support – https://lbvr.net/knowledge-base/mailchimp-integration/
- New: “Licenses” tab under the game popup from the “Your Games” page. You now could hide games from the
Access Point 3.12.0:
- SynthesisVR now tracks the HMD idle state and auto removes the time from the commercial use
- Project CARS Pro – leaderboard support
- The log file size is altered at 30MB
- Bugfix: mp4 trailers could be unnecessarily cached for removed games
- 3.11 Bugfix: some keys from the virtual keyboard results in wrong character
- New: local options to disable the game start and session launch options – https://lbvr.net/knowledge-base/disable-the-session-start-option-from-access-point/
- Improved “Auto Pause” support
- Improved “Mouse Reprojection” position in the VR Mirror Window
- Improved mouse scrolling in the 2D VR Launcher
- New: Under the “Content Events”, it is now possible to hide games available for installation. The installation option can be restored through “Your Games” web administration page
- Improved scrolling in the 2D VR Launcher
- Increased log level for the Voice Chat application
Access Point 3.12.1:
- Bugfix: if a game delivered through the CDN has an update and the update has a change in the name of the primary executable file, the game will disappear from the list of installed games (until updated)
- Bugfix: SteamVR loses information about the full path of the currently running game. This causes DRM failure on the Synthesis side. The authorization flow is optimized.
- Added few more visual touches to the V4 launcher
Access Point 3.12.2:
- Bugfix: keyboard may lag when SteamVR is not running
- Bugfix: controllers battery and charge status may not show up under “Your Arcade”
- New: you can set default Chaperone profile through the Chaperones Manager
- OpenVR updated to support the SteamVR 1.8.20 changes
- Improved detection for SteamVR false processes – sometimes causing the game not ending at the end of the session
Access Point 3.12.3:
- Hotfix
Access Point 3.12.4:
- PCPro license related optimizations
Access Point 3.12.5:
- Addressed a case of double Refresh upon ending a session
- On HMD Idle state, any running game will get muted and will be unmuted upon shaking the HMD
- New precise announcement settings through the localmanifest.json file:
"customAnnouncementInSeconds": {"30": "Custom Message 30 seconds before the session end" },
Access Point 3.12.6:
- A new localmanifest.json setting that would automatically mute any running game if the HMD goes idle:
"hmdIdleMute": true,
- Added support for group installation of CDN delivered games. This makes sense in situations like the newly released educational bundles (containing 40+ experiences)
- Use localmanifest.json to disable the Synthesis Project CARS Pro leaderboard tracking:
"nopcpleaderboard": 1,
- Added API functionalities for setting local, session-based parameters. Can be used to set Synthesis Engine parameters
http://localhost:8080/control/setKeyVal/:key/:value
Access Point 3.12.7:
- Improvements related to the Oculus support
Access Point 3.12.8:
- Custom SteamVR Deployment – https://lbvr.net/knowledge-base/install-steamvr-off-steam/
VR Server Mode 3.12.0:
- Bugfix: a session with 12+ stations may not start properly
- If the Server Mode is disconnected (arcade is offline) it will retry the connection 30 times and then give up
- FreeSWITCH updated from 1.9.0 to 1.10.1